
Reference 115
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You can also begin editing an Action by double-clicking on the selected
Action's task list display.
Deleting an Action
To delete an existing Action that is no longer needed, select the Action you wish to delete and click on
the [Delete Action] button.
Deleting an Action is permanent and cannot be undone! When an Action is
deleted, its unique ID number is also removed and is not automatically used
again until such time as the maximum ID number (~4 billion) is reached. If you
wish to retain the Action ID number for future usage, you may wish to edit the
Action instead, changing the name to something like "Unused Action # 12" and
modifying the task list to be a single task like a 5-second timer. This will
preserve the Action ID without creating any problems should the Action
inadvertently be executed. We used a Timer task in our example because such
a task does nothing but wait around for the prescribed amount of time and then
exits.
Validating an Action
Tasks are global in nature and can be used (shared) by any number of Actions, so it is a possibility that
you might inadvertently delete a Task that is still in use as a part of an Action. Action validation checks
all Tasks that are a part of the Action to ensure that they exist in the Tasks table.
How Actions are Referenced
Actions are referenced by their unique Action ID number, which is assigned by XStudio when created.
Under normal circumstances, you will not need to know the Action ID value when assigning the Action
to an input relay or a scheduled event, as XStudio presents the Actions in a list for selection by their
user-friendly name. However, if you use an Execute Function log directive to execute an Action or are
embedding an Action reference in a cart for execution at start of play, you will need to know the Action
ID number. These methods require the Action ID number reference for execution. In both cases, you
are limited to using Action ID's 1 - 9999, as the maximum length of the reference number is 4-digits.
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